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Elden Ring Nightreign Releases New Update for August 2025

ArabellaGames2025-08-138030

Publisher Bandai Namco recently released a new update for Elden Ring Nightreign. The newest Elden Ring Nightreign patch corrects some bugs and improves the game’s balance around one particular skill.

Released earlier this year, Elden Ring Nightreign is a popular multiplayer soulslike game with co-op mechanics. Elden Ring Nightreign received positive reviews from critics, and it currently holds an average score of 81 on OpenCritic, with most reviewers praising its fun combat, while some criticized its balancing for solo play at launch. Likely due to the hype surrounding the original Elden Ring, Elden Ring Nightreign quickly became a major hit, selling over 3.5 million copies in less than a week.

The new patch 1.02.1 for Elden Ring Nightreign is a minor addition aimed at improving the game, rather than adding new content. One of its changes is regarding the balance of the “Storm Ruler” skill, which now has a reduced time to charge its special effect, as well as increased speed and attack power in some situations. In addition to this, over a dozen bugs were corrected, including one where, under certain conditions, using dropped items would get the player stuck. The update also fixed a PS5-specific issue in which the HUD would disappear and crash the game on some occasions.

Patch 1.02.1 comes on the heels of the major 1.02 update for Elden Ring Nightreign. This major patch introduced Duo Expeditions, enabling two players to play in co-op while balancing the game around this number of participants, a feature that players have been requesting for some time. The update also brought new Relic filtering options, increased the total number of Relic presets that can be registered to 100, and more.

Unfortunately, gamers who want to see fresh content will have to wait for more updates. Last week, a dataminer uncovered a potential new game mode for Elden Ring Nightreign titled Deep of Night, which would act as a ranked, endless dungeon. It’s not known when or if the mode will see the light of day, however, considering FromSoftware never confirmed its existence.

It’s always nice to see Bandai Namco and FromSoftware supporting Elden Ring Nightreign. At the moment, Elden Ring Nightreign has retained only a small portion of its initial player count on Steam, going down from over 313,000 simultaneous gamers to just a bit over 52,000 recently. So, it remains to be seen if continuous support will help to keep the game popular over time.

Elden Ring Nightreign - Patch Notes for Version 1.02.1 (August 12, 2025)

Balance Adjustments

Increased the performance of the skill "Storm Ruler" Reduced the time to charge the storm effect Increased the speed of the blade unleashed by the attack Increased the attack power when not charged with the storm

Bug Fixes

Fixed a bug where, under certain conditions, using dropped items would prevent any actions other than moving and camera operation. Fixed a bug where effects triggered by successful guards would not activate for certain guard actions. Fixed a bug where target lock would immediately be released on eggs or insects parasitizing the player character when Duchess's Ultimate Art "Finale" effect is active. Fixed a bug where some attacks by Everdark Sovereign "Maris, Fathom of Night" would cause stagger damage when negated with the Executor's Skill. Fixed a bug where, under certain conditions, the relic effect "[Executor] While Character Skill is active, unlocking use of cursed sword restores HP" would not activate. Fixed a bug where the skill "Storm Ruler" could be used without consuming FP by specific steps. Fixed a bug where the damage dealt to enemies by the passive effect "Frostbite Produces a Mist of Frost" was higher than intended. Fixed a bug where using a Flask would not heal the player's own HP when equipped with relics that have the effect "Flask Also Heals Allies".

Note: We have identified a bug where healing is not distributed or the amount of healing distributed changes for allies who have acquired the passive effect "Gradual Restoration by Flask." This will be fixed in a future update.

Fixed a bug where the displayed effect value of "Extended Spell Duration" differed from the actual effect value. Fixed a bug where the color of effects generated by certain Passive Effects was different than intended. Fixed a bug where some attacks of the Everdark Sovereign, “Caligo, Miasma of Night,” would not hit playable characters. Fixed a bug where the framerate would drop during battles with Everdark Sovereigns "Caligo, Miasma of Night" and "Maris, Fathom of Night" under certain conditions. Fixed a bug where the number of displayed relics did not match the actual number shown when sorting by "Order by Size" or "Order by Color" in the Relic Rites menu. Fixed a bug where certain relics could not be equipped when using specific filter functions in the Relic Rites menu. Fixed a bug where, under certain conditions, audio may not play correctly. Fixed a bug where continuous use of Sorceries and Incantations would degrade game performance for other players. Fixed a bug where activating certain passive effects or continuous use of Sorceries and Incantations could impact network stability. Corrected some texts in Brazilian Portuguese.

Only for PS5 Bug Fixes

Fixed an issue where the UI, including the HUD, would disappear and the game might unexpectedly terminate if play were continued.

The version number of this update shown at the lower right corner of the Title Screen will be as follows:

App Ver. 1.02.1

Regulation Ver. 1.02.1

In PS4, PS5, Xbox One and Xbox Series X/S versions, Regulation files can be downloaded by logging in to the server.

If the Regulation Ver. listed in the lower right corner of the title screen is not 1.02.1, please select LOGIN and apply the latest regulation before enjoying the game.

Online play requires the player to apply this update.

After downloading the update file, please restart the game and apply the update.

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